
Description
A chilling account of life in 2154, when most jobs are done by machines. Lisse and her friends are unemployable after graduation, but the government gives them an abandoned warehouse in a bleak neighborhood to live in. Anxious to escape their dreary lives, the friends embrace "The Game," which takes them to paradise. But is this world real or only a computer simulation?
What it’s like
Details
- 1990
- 179
- About 4 hours
- Novel
- Young readers
- HarperTrophyCanada
- English
- 9781443406192
- Standalone







