
Description
Ian Farthing, apprentice cobbler, was the town fool, hardly the stuff of which heroes are made. But Ian, it seemed, had a destiny to fulfill. And Destiny—or was it just a roll of the sorcerer's dice in the multiverse Doom Games?—wanted Ian to enter the Dark Circle, where Dark Lords fought Bright, and demons, dragons, talking cats, and magic where the least of the perils a hero must brave on a misguided quest to save a beautiful runaway princess...
What it’s like
Details
- March 1985
- 181
- About 4 hours
- Novel
- Crossroad Press
- English
- Gaming Magi, Book 1










