Sci-fi

The Assassin Gambit

by William R. ForstchenBook 2 of 3 in Gamester Wars
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Description

Alexander the Great. Napoleon. The 47 Ronin. Long dead, but the future still rides on their successes at war! First there was war, then there were wargames, growing more and more realistic until the games themselves surpassed war as mankind's most popular sport. But with no blood, guts, or glory, boredom began to set in and strategy lost its edge. Something was needed to bring fresh excitement to an old, old game. And so the past was mined for the greatest warriors and generals history had to offer: Napoleon, Alexander, the 47 Ronin, assassins from ancient Persia—all brilliant at either combat or at tactics and strategy. It was just a game—until mock war turned real on an unimaginable scale, and only those legendary warriors could turn the tide...

What it’s like

ViolenceGraphic
CombatWar-Torn

Details

First published
October 1988
Pages
306
Reading time
About 6 hours
Format
Novel
Audience
Adult
Publisher
Del Rey
Language
English
ISBN
9780345335821
Series
Gamester Wars, Book 2

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