Sci-fi

Kipper's game

by Barbara Ehrenreich
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Description

Della Markson is searching for her son, a brilliant, nihilistic computer hacker who has invented an addictive computer game. Her former professor, Alex MacBride, an academic has-been desperately in need of a publication and a drink, is looking for the papers of an obscure, long-dead neurobiologist. As they stumble through a suburban landscape littered with broken marriages and blighted careers, they discover that their personal quests are of great interest to mysterious others, and that they have been drawn into a grand design full of wondrous possibilities and perilous meanings. For Della and Alex live in a hyper-real world of strange portents and accelerating decay. Caterpillars are destroying the trees. A cracked but eerily lucid evangelist preaches apocalypse on a pirate frequency. And in the renowned biological research institute where Della and Alex work, escaped laboratory animals roam the corridors, hazardous wastes leak unchecked, and a lethal new disease is outwitting the researchers. In this menacing yet unsettlingly familiar environment, the search for Della's son and Alex's missing papers turns out to hinge on the ancient quest for the ultimate purpose of human intelligence and life.

What it’s like

ViolenceStandard
HorrorChilling

Details

First published
May 1993
Pages
416
Reading time
About 8 hours
Format
Novel
Audience
Adult
Publisher
Grand Central Publishing
Language
English
ISBN
9781455543724
Series
Standalone

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