Fantasy

Gamearth

by Kevin J. AndersonBook 1 of 3 in Gamearth
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Description

It was supposed to be just another Sunday night fantasy role-playing game for David, Tyrone, Scott, and Melanie. But after years of playing, the game had become so real that all their creations—humans, sorcerers, dragons, ogres, panther-folk, cyclops—now had existences of their own. And when the four outside players decide to end their game, the characters inside the world of Gamearth—warriors, scholars, and the few remaining wielders of magic—band together to keep their land from vanishing. Now they must embark on a desperate quest for their own magic—magic that can twist the Rules enough to save them all from the evil that the players created to destroy their entire world.

What it’s like

ViolenceStandard
CombatSkirmish-Heavy
HorrorCreepy

Details

First published
March 1989
Pages
240
Reading time
About 5 hours
Format
Novel
Audience
Adult
Language
English
ISBN
9781614750895
Series
Gamearth, Book 1

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