
Description
For a thousand years, the Sabbat Worlds have been lost to the Imperium, claimed by the dread powers of Chaos. Now, a mighty crusade seeks to return the sector to Imperial rule. And at the forefront of that crusade are Colonel-Commissar Ibram Gaunt and the Tanith First and Only - better known as Gaunt's Ghosts. Trapped in the grinding trench warfare of Fortis Binary, the Ghosts find themselves drawn into a conspiracy to assassinate the crusade's leader, Warmaster Macaroth. With enemies all around them and no one to trust, Gaunt and his men must find a way to save the warmaster and prevent the Sabbat Worlds Crusade from falling into anarchy - even if it means waging war on their supposed allies.
What it’s like
Details
- 1999
- 288
- About 6 hours
- Novel
- Adult
- Games Workshop
- English
- 9780671783754
- Gaunt's Ghosts 1: The Founding, Book 1










