
Description
Parsival is tired and disillusioned. A member of King Arthur's round table, he has decided to leave and puruse his own journey. However, the elusive Grail quest still haunts his dreams. He is jaded, an older, more cynical knight. As Parsival quests, his family is in turmoil. Now, unwillingly, he must take up his old mission once more. The search for the Grail continues, and in ways he could never have anticipated... Waylaid by a team that is internally being torn in different directions, the quest for the Grail brings magic and mayhem to Parsival's life. Morgan le Fay becomes a questing companion as Parsival discovers there may be more inside him than he could have ever believed. Parsival and company must escape numerous captors, save his family that have become pawns in the treacherous game, and prevent the forces of evil that would use the Grail for world domination.
What it’s like
Details
- August 1985
- 230
- About 5 hours
- Novel
- Adult
- Berkley
- English
- 9780425080245
- Saga of Parsival, Book 4








