
Description
This series explores a future Earth governed by non-Aristotelian logic, or Null-A, where advanced technology like the Games Machine shapes human lives. The books follow Gilbert Gosseyn as he navigates interstellar plots, discovers his own remarkable abilities, and confronts threats to Earth and the universe, often involving his own complex identity and powers.
Books in order
Known for
Details
- 3
- 1948–1985









