
Austin Grossman
About
Austin Grossman is a game designer, game writer, and novelist. After graduating from Harvard in 1992, he failed to get a job in publishing and found a job at a small computer game company, Looking Glass Studios, which was already become a legendary center of talent and innovation in the gaming world. Grossman went on to write and design for games such as Ultima Underworld 2, System Shock, Jurassic Park: Trespasser, Deus Ex, Disney's Epic Mickey, and most recently, Dishonored. Along the way, Grossman also earned a Master's in Performance Studies at NYU, and is currently ABD at the University of California, Berkeley, in English Literature. In 2007 he published his first novel, Soon I Will Be Invincible, a hilarious, literary psychologically acute take on the superhero genre in the vein Alan Moore's Watchmen, which the New York Times called "Imaginative and, at times, achingly real." Was nominated for the Center for Fiction's John Sargent, Sr. First Novel Prize. His second novel, YOU, is another literary take on a genre - a mystery that takes you inside the world of video games and profesional game development - the Boston Globe calls it "a razor-sharp comedy" and Harper's Magazine writes, "Some of the most startling, acute writing on video games yet essayed."
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Series openers and standalones, most read firstDetails
- Born
- 26 Jun 1969
- Country
- United States
- First book
- Soon I Will Be Invincible, 2007
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